UNITY / C# / UNREAL ENGINE / GAME DEVELOPMENT

Building games with
passion and dedication.

I'm a Unity & C# Game Developer with 5+ years of experience building and shipping mobile and PC games.

Bogotá, ColombiaAvailable for remote work

SELECTED WORK

Projects I have
worked on.

A selection of professional and independent projects covering gameplay, systems, UI, optimization, rapid development and team leadership.

02 PROFESSIONAL / UNREAL
UNREAL · BLUEPRINTS · GAMEPLAY · LEVEL DESIGN

Legions 2029

A Web3 game developed at Vúho3D where I worked with Unreal Engine 5, primarily using Blueprints. I implemented gameplay mechanics, UI features, a dynamic minimap, bug fixes and level construction while learning Unreal in a professional environment.

Unreal Engine 5 Blueprints C++ Gameplay UI Level Design
Visit game page
03 GLOBAL GAME JAM 2025
GAME JAM · LEADERSHIP · GAMEPLAY · DESIGN

Bubble Royale

A local multiplayer PvP platformer created in 60 hours during Global Game Jam 2025. I directed the project while working across programming, game design, level design, UI and development planning.

Unity C# Local Multiplayer Game Design UI Leadership
Play on itch.io

EXPERIENCE

From implementation
to shipped product.

2024 — 2026

Game Developer · Appsocado

Unity/C# development for mobile games. Implemented gameplay mechanics and UI, fixed bugs, optimized assets and scenes, and worked with Addressables for heavier content. Contributed to multiple shipped titles.

UnityC#MobileAddressablesGit
2023

Game Developer · Vúho3D

Game development work across programming and interactive systems, collaborating with artists and other disciplines to turn designs into playable features.

UnityC#Gameplay

TECHNICAL TOOLKIT

Tools I use to
turn ideas into games.

Core

Unity Engine · C# · Git · Gameplay Programming · UI · Game Systems

Advanced

Unreal Engine · C++ · Multiplayer Concepts · Mobile Optimization · Addressables

Workflow

Debugging · Profiling · Scene & Asset Management · Cross-disciplinary Collaboration · Production

ABOUT ME

A developer who
likes understanding the whole system.

I’m a Multimedia Engineer and game developer focused on Unity and C#. My strongest area is gameplay and systems programming, but my experience also includes UI, optimization, production and working closely with art, design and audio disciplines.

I enjoy taking ambiguous problems, breaking them into practical systems, and turning them into maintainable features that players can actually feel.

5+years in game development
Unityprimary engine
C#primary language

LET'S BUILD SOMETHING

Have a project
in mind?

I'm open to remote game development opportunities, freelance projects and technical collaborations.